Charles Gaudet's profile

KLT : Keyboard Building & Modding Simulator

Keyboards, Labs & Technologies : a keyboard building & modding simulator in early prototype stage.
In this prototype game that I worked on individually, I wanted to create an interactive fiction where the player would learn the basics of Keyboard Building & Modding, an actual hobby of mine. The goal was to teach the player some real-life facts about computer keyboards modding and their components, like switches and keycaps, through a proto-interactive story to keep the player interested in the subject.

The game engine used was Ren'Py, which uses a "lite" version of Python programming language in order to allow the creator to organize the sequence of actions in the game scene.
In-Game Preview : the player essentially witnesses an interactive story in which they can take minor choices to learn the basics of Keyboard Modding.
Scripting & Integration : for this individual project, I was the one doing the scripting and integrating, which taught me some basics of Python language.
Real-life Hobby : this project was for me a way to join two of my favourite hobbies, which are game development and keyboard building & modding.
KLT : Keyboard Building & Modding Simulator
Published:

KLT : Keyboard Building & Modding Simulator

Published:

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